Biblio
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A Development Environment using Behavior Patterns to Facilitate Building 3D/VR Applications. Proceedings of the 6th Australasian Conference on Interactive Entertainment.
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2009.
Developing Semantic VR-shops for E-Commerce. Special Issue of VIRTUAL REALITY: Virtual Reality in the e-Society. 1359-4338:89-106.
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2006.
Designing Semantic Virtual Reality Applications. Proceedings of the 2nd INTUITION International Workshop.
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2005.