Biblio
Filters: Author is O. De Troyer [Clear All Filters]
An Approach Facilitating 3D/VR System Development Using Behavior Design Patterns. Proceedings of the International Workshop on Software Engineering and Architectures for Realtime Interactive Systems.
.
2010.
CoDePA Studio: Adding Explicit Support for Behavior Variants in Authoring Games. Proceedings of the 3rd Annual Conference on Computer Games, Multimedia and Allied Technology (CGAT).
.
2010.
A Development Environment using Behavior Patterns to Facilitate Building 3D/VR Applications. Proceedings of the 6th Australasian Conference on Interactive Entertainment.
.
2009.
Visual Generative Behavior Patterns to Facilitate Game Development. Proceedings of the International FuturePlay Conference.
.
2009.
CoDePA: A Conceptual Design Pattern Approach to Model Behavior in X3D Worlds. Proceedings of the 13th International Symposium on 3D Web Technology (Web3D). :91-99.
.
2008.
Adding Semantic Annotations, Navigation Paths and Tour Guides to Existing Virtual Environments. Proceedings of the 13th International Conference on Virtual Systems and Multimedia (VSMM). :50-62.
.
2007.
Using Semantic Annotations for Customizing Navigation Paths and Virtual Tour Guides for Virtual Environments. Proceedings of the 4th International Intuition Conference.
.
2007.
Conceptual Modeling of Behavior in a Virtual Environment. Special Issue of International Journal of Product and Development. 4:626-645.
.
2007.
Intuitively Specifying Object Dynamics in Virtual Environments using VR-WISE. Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST). :334-337.
.
2006.
Model-Based Design of Virtual Environment Behavior. Proceedings of the 12th International Conference on Virtual Systems and Multimedia (VSMM). :29-39.
.
2006.
Designing Semantic Virtual Reality Applications. Proceedings of the 2nd INTUITION International Workshop.
.
2005.
VR-WISE: A Conceptual Modelling Approach For Virtual Environments. Proceedings of the 1st International Methods and Tools for Virtual Reality (MeTo-VR 2005) Workshop.
.
2005.
Conceptual Modeling of Object Behavior in a Virtual Environment. Research in Interactive Design, Proceedings of the International Virtual Concept Conference. :93-94.
.
2005.
An Ontology-Driven Approach for Modeling Behavior in Virtual Environments. Proceedings of On the Move to Meaningful Internet Systems 2005: Ontology Mining and Engineering and its Use for Virtual Reality (WOMEUVR 2005) Workshop. :1215-1224.
.
2005.